Pwnage Award

Vertigo
Best at Show All Categories
Team Vertigo

Team:
Producer: Max Tiilikainen
Lead Programmer: Daniel Martis
Graphics, Animation:Povel Gulin
Programmer: Olof Ahlberg

Vertigo is a platform racing game in which you have to take yourself from start to finish as fast as possible. The game focuses on jumping and speed as a combination to deliver a fast adrenaline pumping experience for you and your friends.
It has a high “pick up and play” factor and multiplayer support for up to 4 players.

 

Best Game - Big Game Project

Planetaria
Best Game - Big Game Project
Swaggeringmonkey

Team:
Producer: Johan Kristins
CoProducer: Andreas André
CoProducer: Magnus Ekroth
Lead Programmer: Gunnar Carnbro
Lead Designer: Peter Sjödin
Lead Artist: Logan Duong
Art: Rickard Jonasson

Start your trading network, get the resources, exploit your way to domination.
Begin your career at the mighty Space Trading Corporation “Planetaria”. Your responsibility will begin with establishing trading routes between a few planets and solar systems. But will soon grow and involve the whole galaxy.

 

Best Presentation

In Other Words
Best Presentation
Team Freedom

Team:
Lead Marcus Ingvarsson
Lead programmer: Johan Norberg
Programmer: Jakob Tanentsapf
Programmer: Sebastian Svensson
Sound ’n Music: Josef Falkensköld
Lead Artist: Tobias Källkvist
Artist: Jonatan Österberg
Artist: Erik Öqvist
Artist: Joar Holmström

In Other Words, is a game where you play as the librarian Aphra, which explores the world of classic books. The demo level is set in a world based on ‘Don Quixote’. To aid her quest, she got T.A.D. The Amazing Device. Whit T.A.D. you can shot and combine different objects you find along your way in order to conquer your obstacles. The game is a platform/adventure game made with the True Vision 3D engine.

 

Best Serious Game

GameRider
Best Serious Game

Team:
Håkan Mattsson
Jona Marklund
Rickard Johansson
Don Geyer

The GameRider is a bike simulation game constructed in three weeks by a small group as a side project during a level design class at HGO’s GAME education. The engine used is Valve’s Source Engine and the level was built from scratch in Hammer, the Source Engine’s level editing tool. In the months since its completion, it’s been on display at the Technical Museum, Stockholm’s Culture House, on Swedish Television, GGA (where it won the best serious game award) and just recently at the Almedal’s Week where it was on display for Sweden’s most important politicians.

 

Best Arcade Game

Deep Ocean
Best Arcade Game
Kattpistol productons

Team:
Producer (2D art): Pernilla Sparrhult
Lead 3D, Level design/Script: Peter Flink
Lead Programming: Carl Horned
Lead 2D: Lotta Tjernström
Animator (Script): Daniel Andersson

 

Best Game - Open and Invitational

Dark Room
Best Game - Open and Invitational

Team:
Mads Jespersen
Lau Korsgaard
Robin Di Capua
Douglas Wilson
Dajana Dimovska
Kennett Wong

The Dark Room game is a Wii sex game, based on rythm. I admit a personal weakness for this game, as it was conceived on the Nordic Game Jam 2008; an event which I co-organize

 

CGA - Theme Park

In Harmony with Nature
CGA - Theme Park

Team:
Anders Bäckman

 

CGA - Best Commercial

Wacom in Motion
CGA - Best Commercial

Team:
Lars-Gunnar Thorell

 

CGA - Open & Invitation

Perfekt
CGA - Open & Invitation

Team:
Calle Lindholm
Leo Långström Ringhage
Sebastian Kruzenhof
Anders Bäckman
David Skoog

 

Alumni of the Year Award

Anders Ekermo
Alumni of the Year Award

 

 

The Almedalen Library Award

Fairytale
The Almedalen Library Award
cherrytec

Team:
Producer:Annika Fogelgren
Designer/Programmer: Jens Hedenskog
Lead Artist: Albert Sparrhult
Graphics: Marie Viberg
Graphics: Johansson
Pencil Artist:Pernilla Sparrhult
Programmer:Björn Bergstrand
Writer:Arvid Jansson

Fairytale is the game that combines a classic storybook mood and adventure game feeling with a new and fresh perspective on interactive products for children. Both young boys and girls today are used to computers and computer games and have much more adept communicative skills than most developers of children’s games seem to believe. Also, we think that a lot of games aimed at children, girls in particular, have a tendency to underestimate their target group.

 

JADE Project Award

Fairytale
JADE Project Award
cherrytec

Team:
Producer:Annika Fogelgren
Designer/Programmer: Jens Hedenskog
Lead Artist: Albert Sparrhult
Graphics: Marie Viberg
Graphics: Johansson
Pencil Artist:Pernilla Sparrhult
Programmer:Björn Bergstrand
Writer:Arvid Jansson

Fairytale is the game that combines a classic storybook mood and adventure game feeling with a new and fresh perspective on interactive products for children. Both young boys and girls today are used to computers and computer games and have much more adept communicative skills than most developers of children’s games seem to believe. Also, we think that a lot of games aimed at children, girls in particular, have a tendency to underestimate their target group.

 

The Red Cross Award #1

Insats Afrika
The Red Cross Award
Litchi Productions

Team:
Producer: Rasmus Davidsson
Lead Art: Robin Flodin
Art: Emma Ströberg
Art och information: Ola Nilsson
Programming: Ted Lindström
Programming: Ted Löfgren

 

The Red Cross Award #2

Monks of Sangrrael
The Red Cross Award
Black Lotus Team

Team:
Producer: Carl Pettersson
Co Producer: Kaj Skoglund
Level creator: Daniel Ohlsson
Music: Mark Ambervill