John Klepper
Imagination Studios
 
Currently running motion capture and animation studios in Switzerland and Sweden.
8 years experience in the Television, Film, and Game industries providing services
in both European and U.S. markets.
 

 

 

 
 
Richard Bartle
Essex University
 
 

 

 

 
 
Steve Illous
 
 

 

 

 
 
Evan Van Zelfden
Interactive Age Magazine
 
 

 

 

 
 
Sean Kauppinen
IDEA Marketing
 
 

 

 

 
 
Nils Stadling
Microsoft
 
 

 

 

 
 
Johannes Wadin
Lionhead
 
 

 

 

 
 
Nina Högberg
SVEROK
 
 

 

 

 
 
Ernest Adams
Hobo international
 
Ernest Adams is a game design consultant, writer, and teacher, working as a member of the International Hobo design group. He has been in the game industry for 15 years, and was most recently employed as the lead designer at Bullfrog Productions on the Dungeon Keeper series. For several years before that he was the audio/video producer on the Madden product line at EA. Mr. Adams also writes Designer’s Notebook columns for the Gamasutra developers’ webzine  

 

 

 
 
Koshjar Hamedi
Donya Labs
 
 

 

 

 
 
Patricia Pizer
USC
 
Over the span of her career, Patricia Pizer has worked with industry leaders including Boffo Games,
THQ/GameFx, Harmonix Music, Turbine Entertainment and ubi.com. Her course has students grouped into
teams where they study and design an original multiplayer game environment suitable for online usage. She recently joined Disney�s VR Studio, where she�s working on
Toontown and an unannounced MMO.
 

 

 

 
 
Jasmin Orthbandt
Pixeltamer
 
 

 

 

 
 
Johan Svahn
One man productions
 
 

 

 

 
 
Anders Ekermo
Starbreeze
 
 

 

 

 
 
Anne Duse
Foreign Service
 
 

 

 

 
 
Susan Gold
International Game Development Association
 
Susan is chair of the IGDA Special Interest Group and serves as an academic curriculum consultant in video games and computer graphics. Susan�s work with the Ed SIG has created many new tools for instructors in game education. Her current focus is in organizing a knowledge base, developing student outcomes in games, resources for educators teaching in games as well as creating curricular models for the varying academic programs.  

 

 

 
 
Carsten Orthbandt
Pixeltamer
 
 

 

 

 
 
Emma Mellander
Nordic game
 
 

 

 

 
 
Gorm Lai
Nordic game
 
 

 

 

 
 
Marinka Copier
Universiteit Utrecht
 
 

 

 

 
 
Mirjam Palosaari Eladhari
HGO
 
 

 

 

 
 
Peter Kullgard
Ascaron Studios
 
 

 

 

 
 
Robert Nyberg
Starbreeze Studios
 
 

 

 

 
 
Martin Ekdal
Donya Labs
 
 

 

 

 
 
Steven Bachelder
HGO
 
 

 

 

 
 
Troels Linde
HGO
 
 

 

 

 
 
Nicklas Nygren
Nifflas games
 
 

 

 

 
 
Joe Robins
Unity
 
 

 

 

 
 
Per Strömbäck
Dataspelsbranschen
 
 

 

 

 
 
Linda Kiby
Paradox
 
 

 

 

 
 
Eric Jacopin St.
Cyr Academy
 
 

 

 

 
 
Sascha Herfort
Crytech
 
 

 

 

 
 
David Gustavsson
SVEROK
 
 

 

 

 
 
Mikael Hedberg
Frictional Games
 
 

 

 

 
 
Achim Quinke
Quinke Networks
 
 

 

 

 
 
Tobias Lundmark
Starbreeze Studios
 
 

 

 

 
 
Andreas Wieslander
Göteborgs Universitet
 
 

 

 

 
 
Peter Stråhle
Might and Delight
 
 

 

 

 
 
Peter Lundgren
Freelance 3D Artist